I'm Carl Bogan. Product manager, creative technologist, deepfake consultant, author, visual effects generalist. That's a lot, I know.
Twenty years in VFX. Eight years building products. Eight years in AI. Now I'm making AI tools every day; practical ones at work, speculative ones for fun.
Scroll to the right for the work.
Most people solve problems by going deeper; more expertise and more specialization. I went the other way.
My philosophy leads me to go wider.
It started in visual effects, twenty years of it, for Disney, Paramount, Apple, Google, Sony, and a lot of others. On paper that's one single career. It wasn't. Every job was different, from the software, the pipeline, and the constraints; they changed on nearly every job, so you learned a dozen tools at once and which one to grab when. Mostly it taught me to walk into things I had no immediate domain expertise in, learn on the fly, and build what didn't exist yet, making mental connections along the way.
That instinct didn't stay put.
I hold a US patent. I wrote a book for Wiley. I entertained people around the world with over 400 million engagements via a deepfake persona. I'm a licensed pilot. I rebuild classic cars. I built a 5 foot wide flying video screen based on a napkin sketch. And right now I'm building a protocol to stop deepfakes for good.
None of it was planned. Each thing just made the next one possible, and the further I went, the more the side quests started feeding each other. That crossover is the part that matters: I can pull from all of it at once, and that's usually where the good ideas come from.
I think differently...and with AI reshaping every industry at once, that's never been more useful.